Tuesday, June 30, 2015

#61 War Game- Philip K. Dick


#61 War Game- Philip K. Dick

It’s holiday shopping time and the new toys from an advanced extra-terrestrial world have to be tested. The Ganymedean products contain potentially dangerous technology and cannot be released until we know they are safe for children. 

There is a suit that tricks the brain into seeing made-up realities, there is an alien version of Monopoly (monopoly is always just monopoly they posit), and there is a war game.  The war game has highly adaptable soldiers trying to take a Citadel.  As the structure defends itself, The toy soldiers fight back, but ultimately loses:

“It has to, psychologically speaking, it symbolizes the external reality. The dozen soldiers, of course, represent to the child his own efforts to cope. By participating in the storming of the citadel, the child undergoes a sense of adequacy in dealing with the harsh world. Eventually he prevails, but only after a painstaking period of effort and patience…at least that’s what the instruction book says.”

The test team is worried that the soldiers might: “…make a ninety degree turn and start firing at the nearest human being.”

Their concerns increase as it appears that the game could be programed to slowly make a bomb, or some kind of Ganymedean Trojan Horse.  In the end the true danger may be just under our nose and could be in the most tame and ubiquitous item.



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